![]() The art style is very similar and the abilities are the same. The battles are card-based fights almost 100% taken from Slay the Spire. Your character finds themselves in a book where they have to use ink to reveal their way and along the way they get into battles. The primary difference is the “roguebook” mentioned in the title. (Okay, THAT was my last one) If you’re a fan of card-based rouge-likes you’ve absolutely played Roguebook. Now, I’m not trying to be a mean here, but let’s actually look at the game and call a spade a spade. Unfortunately, Roguebook is a bad hand almost all the way through. ![]() But learning which games to hold and which to fold on is a great way to get a great game in your hand. Because of this a lot of good games get lost in the shuffle and are easily discarded. Card-based rougelikes are remarkably easy to make and so it’s a tempting realm to get into. The pandemic basically created the perfect storm to get people looking for a way to enjoy card games when they have no one to play with.īecause of this, there are a lot of copycats out there. There’s no denying the fact that card-based rougelike video games are a huge trend over the last two years. Platforms: Nintendo Switch (reviewed on), PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X With Steam Workshop support already available, Mega Crit Games have made it very easy for both modders and players to create or discover new content, making an already massively replayable and varied game even more replayable and varied.By Eric Halliday 9 months ago Follow Tweet On top of all of these plans is the dedicated modding community who are already working hard on Slay the Spire. Mega Crit Games have already announced their plans for future content, more playable characters, and ports to other platforms such as the Nintendo Switch. The game already has a passionate fanbase and it will be exciting to see where things go from here. Everything about my experience with the game, how it’s balanced and how it’s designed, everything just works cohesively. In the first 15 minutes of playing the game you know the developers have stumbled onto a winning formula. Slay the Spire is really only just starting its journey. It doesn’t feel like the kind of game where you had to overcome great adversity to succeed. Although for me it doesn’t feel like the kind of game that’s exciting to win. In fact, for some, Slay the Spire’s difficulty when compared to other roguelikes is probably a big positive. ![]() It’s highly replayable and the fact that I was able to beat it so early and then beat it fairly consistently thereafter didn’t ruin my experience. Naturally Slay the Spire is the kind of game meant to be played and beaten time and time again. I had beaten the game before I had learned enough about it and before I felt I deserved to. I don’t know if it’s because I have a history with card games or if the game was simply easier than I anticipated, but I managed to beat the game on only my forth attempt. Slay the Spire has 3 dungeons which you progress through, but part of me wishes there was more. The variety of content is impressive although I have to admit I completed a run pretty quickly. With so many different cards, relics (which are passive powers), and powerful combinations, one run may feel completely different to the next. Your runs will evolve as you play and you can never really anticipate what kind of cards or powers you’ll have by the end. The roguelike mechanics are where things get fun and interesting because naturally, any death sends you right back to the beginning. The way you take down your foes is also very simple to grasp with a basic attack / defence system and the ability to read your foes intentions to give you a good idea of how you should play your turn. It will still force you to learn how to craft a well balanced and synergised deck, but since you’re acquiring cards as you progress on your journey, that deck-building occurs slowly over time rather than all at once. Slay the Spire is accessible in a way not many other card games manage to be. ![]() ![]() The game progresses at a very natural pace and it actually solves what some perceive to be a large issue for the card game genre. It’s a single player experience where you progress through dungeons, fight monsters, acquire new cards and other powers, and eventually make your way to the end to attack the heart. Slay the Spire can be aptly described as a combination between a deck-building card game and a roguelike. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |